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-rw-r--r--src/Protocol/Protocol_1_9.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp
index 1ff28e1ea..ae5948f94 100644
--- a/src/Protocol/Protocol_1_9.cpp
+++ b/src/Protocol/Protocol_1_9.cpp
@@ -1447,7 +1447,7 @@ void cProtocol_1_9_0::SendSpawnMob(const cMonster & a_Mob)
-void cProtocol_1_9_0::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
+void cProtocol_1_9_0::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData)
{
ASSERT(m_State == 3); // In game mode?
double PosX = a_Entity.GetPosX();